Jumat, 23 Desember 2011

FIFA 12


FIFA 12 (titled FIFA Soccer 12 in North America) is the nineteenth game in Electronic Arts' FIFA series of association football video games. It was developed by EA Canada, and published by Electronic Arts worldwide under the EA Sports label. David Rutter, the line producer for FIFA 12, promised "a revolutionary year for FIFA ... especially in the gameplay department."
An "Ultimate Edition" of the game will be available through Game and Gamestation stores. It includes four monthly Ultimate Team gold packs, with each pack containing 12 items including players, contracts, stadiums, managers, staff, fitness, healing, footballs, kits and badges. Each pack contains one rare item, such as enhanced player attributes, longer contracts and the most coveted players. On 22 June 2011, EA Sports announced that the Microsoft Windows version of FIFA 12 will have the same engine, features, and competitions as the PlayStation 3 and Xbox 360 versions.
Along with several other new EA Sports titles, FIFA 12 was available three days early to purchasers of the EA Sports Season Ticket.
The release date of the FIFA 12 demo was announced at the Gamescom event in Germany on 16 August; the demo was available from Xbox Live Marketplace and EA's Origin Store for Microsoft Windows on 13 September 2011, though the Playstation 3 demo was not available in Europe until the following day.






Gameplay

Three major gameplay changes have been implemented in FIFA 12; these are the Impact Engine, Tactical Defending, and Precision Dribbling.
In development for several years, the Impact Engine improves collision variety, accuracy, and momentum preservation. A new advanced procedural animation system is used along with collision physics to produce different results depending on the players and physical forces involved. This affects all players, so even those off the ball may have collisions. The Impact Engine has been cited as a game changer, making FIFA 12 less structured and synthetic than its predecessors, and has been described by producer David Rutter as the biggest technological change to the series since the transition to the current generation of consoles. The Impact Engine also directly affects injuries sustained by players during a match.
The new Tactical Defending system aims to change the approach to defending by placing equal importance on positioning, intercepting passes and tackling. When defending there will be more of an emphasis on slowing attackers down and containing them, and pressuring them into making mistakes. This is intended to be a more manual form of defending, requiring greater timing and precision when compared to the defensive "press" system used in previous FIFA games. The old system, now dubbed "legacy defending", where a button press causes an AI player to home in on the player in possession of the ball, can still be used offline, and in online friendlies and custom unranked matches.
The Precision Dribbling feature allows players to dribble whilst shielding, meaning you can still move around the pitch whilst holding players off, rather than being rooted to the spot. Close control has been added below jogging as a way of allowing players to take smaller, more frequent touches, keeping the ball closer and keeping tighter control. Players will now be much more aware of their surroundings. As an example, players in possession near the touchline will understand their position, and keep tighter control of the ball to stop it running out of play.
An improved artificial intelligence system named Pro Player Intelligence aims to make AI-controlled players react to the skills and capabilities of other players with appropriate actions. For example, a winger will be more likely to cross the ball into the box when he has a waiting team-mate with aerial ability, whereas he might look for support and play the ball along the ground if that team-mate is less of an aerial threat. Players will also make better use of their own strengths, so for example a creative player might look for less obvious opportunities such as playing long accurate passes, where another player in his situation would be more likely to play it safe with a short pass.
Match presentation has also been overhauled with a new default camera angle and improvements to the broadcast-style match build-up. Some in-game cutscenes have been removed, such as those before throw-ins and corner kicks. Instead, a player will simply run to perform the task in question with no interruption.




Leagues and teams

Leagues

FIFA 12 features 29 licensed leagues from 22 countries. Unlike FIFA 11, Gambrinus liga and Turkish Süper Lig are not included.
  •  Australia
    • A-League
  •  Austria
    • Austrian Bundesliga
  •  Belgium
    • Pro League
  •  Brazil
    • Campeonato Brasileiro Série A
  •  Denmark
    • Danish Superliga
  •  England /  Wales
    • Barclays Premier League
    • Npower Championship
    • Npower league 1
    • Npower league 2
  •  France
    • Ligue 1
    • Ligue 2
  •  Germany
    • Bundesliga
    • 2. Bundesliga
  •  Italy
    • Serie A
    • Serie B
  •  Korea Republic
    • K-League
  •  Mexico
    • Mexican Primera División
  •  Netherlands
    • Eredivisie
  •  Norway
    • Tippeligaen
  •  Poland 
    • T-Mobile Ekstraklasa

  •  Portugal
    • Primeira Liga
  •  Republic of Ireland
    • League of Ireland
  •  Russia
    • Russian Premier League
  •  Scotland
    • Scottish Premier League
  •  Spain
    • Liga BBVA
    • Liga Adelante
  •  Sweden
    • Allsvenskan
  •  Switzerland
    • Axpo Super League
  •  United States /  Canada
    • MLS
  • Rest of the World
    • AEK Athens
    • Boca Juniors
    • Galatasaray SK
    • Kaizer Chiefs
    • Olympiakos CFP
    • Orlando Pirates
    • Panathinaikos
    • PAOK
    • Racing Club
    • River Plate
    • Classic XI
    • World XI

National teams

FIFA 12 has 42 national teams in its international division. Five new teams are added to the list,
while  Czech Republic,  China PR,  Paraguay,  Ukraine and  Wales are not included.
  •  Australia
  •  Austria
  •  Belgium
  •  Brazil
  •  Bulgaria
  •  Cameroon
  •  Chile (new)
  •  Colombia (new)
  •  Côte d'Ivoire (new)
  •  Croatia
  •  Denmark
  •  Ecuador
  •  Egypt (new)
  •  England
  •  Finland
  •  France
  •  Germany
  •  Greece
  •  Hungary
  •  Italy
  •  Mexico
  •  Netherlands
  •  New Zealand
  •  Northern Ireland
  •  Norway
  •  Peru (new)
  •  Poland
  •  Portugal
  •  Republic of Ireland
  •  Romania
  •  Russia
  •  Scotland
  •  Slovenia
  •  South Africa
  •  South Korea
  •  Spain
  •  Sweden
  •  Switzerland
  •  Turkey
  •  United States
  •  Uruguay

Stadia

There are 56 stadia in FIFA 12, including most of the larger stadiums from Europe's most prominent leagues, as well as a range of generic stadia. In FIFA 12 there are new real stadia: Manchester City's Etihad Stadium, Juventus Stadium and Vancouver Whitecaps' BC Place Stadium.
Real stadia
  • Germany Allianz Arena (Bayern Munich)
  • Netherlands Amsterdam ArenA (Ajax Amsterdam)
  • England Anfield (Liverpool F.C.)
  • Canada BC Place (Vancouver Whitecaps FC)
  • Spain Camp Nou (F.C. Barcelona)
  • England Emirates Stadium (Arsenal F.C.)
  • Mexico Estadio Azteca (Club America)
  • Spain Estadio Mestalla (Valencia C.F.)
  • Spain Estadio Vicente Calderon (Atlético de Madrid)
  • England Etihad Stadium (Manchester City F.C.)
  • Germany Imtech Arena (Hamburg SV)
  • Italy Juventus Stadium (Juventus F.C.)
  • England Old Trafford (Manchester United F.C.)
  • Germany Olympiastadion (Hertha BSC)
  • France Parc des Princes (Paris Saint-Germain)
  • Italy San Siro (F.C. Internazionale and A.C. Milan)
  • Spain Santiago Bernabeu Stadium (Real Madrid C.F.)
  • Germany Signal Iduna Park (Borussia Dortmund)
  • England St. James' Park (Newcastle United)
  • France Stade Gerland (Olympique Lyonnais)
  • France Stade Velodrome (Olympique de Marseille)
  • Italy Stadio Olimpico (S.S. Lazio and A.S. Roma)
  • England Stamford Bridge (Chelsea F.C.)
  • Germany Veltins Arena (Schalke 04)
  • England Wembley Stadium





Minimum FIFA 12 PC Requirements.

  • Processor: Intel Core 2 Duo E6750 2.66GHz or AMD Athlon II X2 245e.
  • Operating System: Windows XP, Windows Vista or Windows 7.
  • CPU: 2.4 GHZ single core processor.
  • Sound Card: DirectX 9, 10, 11 compatible.
  • Graphics: NVidia GeForce 6800 or ATI Radeon X1600 at least, GeForce GTS 240 and Radeon HD 3870 recommended.
  • Hardware: Mouse and Keyboard.
  • Network: Internet connection for online mode.
  • Hard Drive: 6 GB to 12 GB.

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